#include <amxmodx> #include <time> #include <amxmisc> new const gBlockcmd[][]= { "#Cstrike_GIGN_Label", "#Cstrike_Spetsnaz_Label", "@ #Cstrike_Spetsnaz_Label", "#1Cstike", "#", "*", "%" } public plugin_init() { register_plugin("Fix bug (say / say_team)", "1.0", "Ghost95V & popeye10 & JazZ."); } public client_command(Client) { static Cmd[6], Said[100]; read_args(Said,99); remove_quotes(Said); read_argv(0,Cmd,5); if(equali(Cmd,"Say_team",3)&&containi(Said,"% ")!=-1){ ColorPrint(Client,"!g[AMXX] !tNo Characters percent allowed !!!"); return 1; } if(equali(Cmd,"Say_team",3)&&containi(Said,"# ")!=-1) { ColorPrint(Client,"!g[AMXX] !tCharacters not allowed !!!"); return 1; } if(equali(Cmd,"Say",3)&&containi(Said,"%")!=-1){ ColorPrint(Client,"!g[AMXX] !tNo Characters percent allowed !!!"); return 1; } if(equali(Cmd,"Say",3)&&containi(Said,"#")!=-1) { ColorPrint(Client,"!g[AMXX] !tCharacters not allowed !!!"); return 1; } return PLUGIN_CONTINUE; } public client_putinserver(id) { if (is_user_connected(id)) { new szName[32]; get_user_name(id, szName, 31); for(new i = 0; i < sizeof(gBlockcmd); i++) { if(containi(szName, gBlockcmd[i]) != -1) { server_cmd("kick #%d ^"Cheat Detected^"", get_user_userid(id)); return 1; } } } return 0; } public client_infochanged(id) { static const name[] = "name"; static szNewName[32], szOldName[32]; get_user_info(id, name, szNewName, 31 ); get_user_name(id, szOldName, 31 ); for(new i = 0; i < sizeof(gBlockcmd); i++){ if(containi(szNewName, gBlockcmd[i]) != -1) { replace_all( szNewName, 32, gBlockcmd[i], "" ); set_user_info(id, name, szNewName ); } } } stock ColorPrint(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!y", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } }
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